Naga Shrine of Rejuvenation

This was a hand-painted environment assignment for Ashleigh Warner's CGMA class on creating stylized game assets. The assignment was to create a scene with plants, tileable textures, and architecture. My goal was to make a flooded overgrown environment with east Asian influences. Zandalar and Jourdan Tuffan's Hippopura project were major sources of inspiration for this scene.
Thanks to Ashleigh for her feedback!
Textures were painted in 1024x1024. Rendered in Marmoset Toolbag 3. Diffuse map only

July 13, 2020