I've decided to test my skills so I've enrolled in the Leartes Studios & Dekogon Studios Realtime Environment Art Challenge, which you can check out here.
I will be making an overgrown post-apocalyptic scene set in urban Japan. Eddie Mendoza's Last Train will be the main influence. I will also be spicing things up with influences from Tokyo Gensho and a reimagined Dark Souls set in Modern Japan.
- Create a clean and optimized game environment in UE4.
- Utilize Blender, Zbrush, Substance Designer, and Painter in my workflow.
- Improve foliage, sculpting, and lighting skills
- Document more of my production process